What RPG Systems do we Play?

I have run many different systems over the years and continue to learn knew ones! From long term campaigns to one-shots to try out new games, the mileage varies but is always worth the experience. In addition to running the games, we have also made a number of instructional videos on some systems to dive into what a new player needs to know to get started in a game. If you don’t see your game on our list, we would love to explore it to see what we can learn from it and what stories can be told!

Call of Cthulhu, 7th Edition (Basic Role-Playing system)

Dungeons & Dragons 5th Edition

Dungeons & Dragons 4th Edition

Dungeons & Dragons 3.5

Dungeon World (Powered by the Apocalypse)

Honey Heist

Pathfinder, 1st Edition

Power Rangers Roleplaying Game (Essence20 system)

Shadowdark

Star Wars 5e

Below I have detailed some of my experiences with a number of these systems. I am always looking to enjoy new games as well as return to old ones. Take this as inspiration from what has been to spark what might be in the future!

Dungeons & Dragons, 5th Edition

D&D 5e is our most in-demand game. I have been running the system multiple times a week since Milestone Play opened for business. We have weekly campaigns and monthly one-shots!

Our Action Surge video series highlights all of the basic actions a character can take in combat to help players better understand the mechanics, develop tactical uses, and revitalize combat with the hundreds of ways they can be reflavored to tell your story rather than having a list of dry commands.

Dungeons & Dragons, 3.5

D&D 3.5 is the primary tabletop game that I grew up playing. Through high school and college, this is the game that I ran weekly for my friends. In time, so many homebrew rules and developments added together to customize the game that I started calling the system 3.Josh. Many of my players had never played D&D before playing with me so I wanted to remind them that this was how I was running the game. If they discussed playing D&D with other friends, a lot rules might not exactly line up.

I have a small selection of players that still have the itch to play 3.5 so I will occasionally offer a 3.5 oneshot. Moreso, I call out 3.5 here because it has had an effect on some of my default lore when I am improv-ing scenes and still impacts some aspects of my rules-calls as a referee.

Dungeon World

Before Milestone Play was my livelihood, I began running an RPG night at a local library. Out of the blue, I reached out to one of the Youth Directors, pitched them on an RPG night, and started volunteering for a year and a half. The game I pitched them was Dungeon World.

Dungeon World is the game I want to play when people who have never played a TTRPG want to “play that D&D game” but don’t want to learn the rules. Dungeon World’s system is built around the players going “I want to do [insert crazy idea]” or “my character sheet has this cool thing on it, I do that”. The players don’t have to understand the tactics of the game. The rules of Dungeon World make it easy to run the game the way new players want to play.

I have put together two different instructional videos on Dungeon World: an introduction for new players and an introduction on the game’s use of “Fronts” (a tool for the Game Master)

Power Rangers Roleplaying Game

This is a system I have more attached to than I ever thought I would. This system is the perfect example of me having no experience with a game, a player asking me to run a oneshot, and to now have more time invested in it than I planned. In addition to that one-shot, I have also run a one season mini-campaign and have put together an introductory video for new players to better understand the system and navigate the books editing faults.